Physical computing is an exploration of the design and fabrication of creative technologies that use a mix of software and hardware to sense and respond to the surrounding world. This course introduces students to microcontroller programming, beginner electronics/code, and interactivity in the fine arts, with emphasis on Arduinos and computer vision. Physical computing is a project-based course that uses weekly hands-on labs, art prompts and readings to help students gain technical proficiency in conceiving, designing and developing their own art projects.